传说中的风谷 |
2009-10-28 12:03 |
看了看问了问,老外的PBEM6人中带战术卡的,这个是变体规则中才有的: Tactics cards Spoiler:
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- Each player secretly chooses one tactics card along with its orders. - Each Tactics card remains valid until the next planning phase - Players may select the same tactics card each turn if they so choose. - "Immediate" abilities are used in turn order, as soon as Tactics cards are revealed - "Ongoing" abilities are effective until the next planning phase
Tactics cards : Careful Planning Immediate: You may choose to either gain 2 Power or to spend 2 Power to choose another Tactics Card. You use the new Tactics Card in addition to Careful Planning. Ongoing: You may use one additional special order (marked with a star) this turn.
Control Westeros Ongoing: You gain an additional 2 strength to March orders against Cities or Strongholds. Ongoing: You gain +1 to all of your bids during the next Westeros phase (the bids triggered by Clash of Kings, Claim Westeros, or Wildling Attack).
Hold Territory Ongoing: You gain one Fortification Icon in battles where you have a Defense order present. Ongoing: You gain 1 additional strength when defending in battle or 2 additional strength when defending a City or Stronghold.
Manage Troops Immediate: You may move one or more units and Leaders from one area you control into an adjacent area you also control. If this leaves an area without any units, any orders assigned there are discarded. You may use Ship transport and movement arrows in conjunction with this ability. Ongoing: After marching into an area that is not controlled by an opponent or a neutral force, you may immediately march into an adjacent area (or one connected by a movement arrow) that also is not controlled by an opponent or a neutral force. You may use Ship transport and movement arrows in conjunction with this ability. You may establish control of the first area you leave and the area you move through, and/or leave units behind in either area. This card then discarded and may be used again on a future turn.
Secure Hostages Immediate: You may steal 2 Power for each hostage you hold from those hostages’ owners. (If you hold both of another player’s Leaders hostage, you steal 4 Power from that player.) The victim discards 2 or 4 his available power into the Power Pool (if able), and you take the number he discarded from your Power Pool. Ongoing: When you attack an opponent and win, you may release one Leader from the loser’s holding cell. If the Leader belongs to you, it is placed in the area of the battle. If the Leader belongs to another player, it is placed in your holding cell. Ongoing: When you execute a hostage (see “Swing the Sword,” page 12), you may choose to switch places with the hostage’s owner on any one Influence track. If this switch results in you taking the first position on an Influence track, you take the appropriate Influence token (the Iron Throne, the Valyrian Steel Blade, or the Messenger Raven).
Support Allies Ongoing: When another player calls for support in a battle, you may give him +1 strength as if you were supporting him, regardless of whether you have units adjacent to the battle or not. This strength is added in the same fashion as if the army were being supported, and use of this card counts as a Support order for various other card effects. Ongoing: Any time a Support order belonging to you is raided, you may spend 2 Power to replace it with a Support -1 order. Your opponent may not use the Raid +1 order to remove both your original Support order and the Support -1 order that replaces it.
House-Specific Tactics Cards ain't gettin played in this game |
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